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- on enterFrame
- if not rollOver(the clickOn + 1) then
- set the visible of sprite (the clickOn + 1) to 1
- updateStage()
- end if
- repeat with i = 7 down to 0
- set the visible of sprite (41 + i) to 0
- end repeat
- if rollOver(3) then
- set the visible of sprite 41 to 1
- updateStage()
- end if
- if rollOver(5) then
- set the visible of sprite 42 to 1
- updateStage()
- end if
- if rollOver(7) then
- set the visible of sprite 43 to 1
- updateStage()
- end if
- if rollOver(9) then
- set the visible of sprite 44 to 1
- updateStage()
- end if
- if rollOver(11) then
- set the visible of sprite 45 to 1
- updateStage()
- end if
- if rollOver(13) then
- set the visible of sprite 46 to 1
- updateStage()
- end if
- if rollOver(15) then
- set the visible of sprite 47 to 1
- updateStage()
- end if
- if rollOver(17) then
- set the visible of sprite 48 to 1
- updateStage()
- end if
- end
-
- on exitFrame
- go(the frame)
- end
-